where creators have sold over 1.6 billion virtual fashion items to date. They are sold, using an in-game currency called "zems" and Monica's items range in price from one to five zems each.
The game is available on iOS and Android ... immersive and aspirational shopping journey that seamlessly merges virtual fashion with real-world trends,” said Fuchs. “Our initial regional ...
How can artists use their existing skills in this new medium and what opportunities lie ahead in the virtual worlds being ...
The game has an interesting genesis with the ... the groundwork for experiences like Modelverse to expand beyond virtual fashion and eventually bring virtual creations and wearables into the ...
It changes lives about how one lives, works, learns, and plays in virtual space as well as in the metaverse. Other fun n ...
quick commerce startup Slikk delivers Gen-Z focused fashion items within 60 minutes in select locations of Bengaluru Since launch, Slikk’s app on the Google Play Store has seen over 10K ...
Heidi Klum has been noticing virtual fashion games — specifically the ones her 14-year-old daughter Lou has been playing — and the supermodel and “America’s Got Talent” judge has a verdict: meh. “What ...
Credit: CLO Virtual Fashion. Leading fashion brands and retailers, including Marks and Spencer (M&S), Tom Tailor, s.Oliver, Fjällräven, and Vaude participated in CLO Virtual Fashion’s Munich User ...
fashion, music, access, etc.) or exist as purely digital entities. Similar to buying “valuable” or “rare” virtual assets in a video game or collecting rare basketball cards, NFTs are sold ...