Growing up, Deborah Saez was inspired by everything from cartoons to games and anime. But it was Fumi Ishikawa’s work on Suikoden II that sparked her love of character design. “Her female designs were ...
There’s a myth that true immersion into video games requires three dimensions: sidescrollers are good for nostalgia, but the future belongs to photorealistic 3D worlds. Fiquet says he created ...
HD-2D is the natural culmination of looking back to the NES and SNES eras of gaming for inspiration. In the 1980s and early 1990s, games sported pixelated art styles out of necessity. In 2024, that ...
As an artist and keen observer, it seems to me that 2D art uploaded to social media appears progressively similar in visual language. For instance, the fan art for a given fandom, whether it is ...
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