NVIDIA has unveiled new AI and simulation tools and workflows to help robotics developers greatly accelerate their work on AI-enabled robots. The lineup unveiled this week at the Conference for Robot ...
The Genesis Project represents a significant leap forward in the convergence of generative AI and physics simulation, reshaping the way robots are trained and developed. By integrating innovative ...
Nvidia Corp. today announced the release of new tools for developers working on artificial intelligence-enabled robots, including humanoids, that enable faster development cycles using simulation, ...
Asa Whitney Professor of Mechanical Engineering Mark Yim has completed the second phase of a human-robot interaction research project at Penn’s ModLab. The project primarily aims to develop Quori, a ...
This year, software leads the stack, robotics mirrors market conditions and AI is tested against reality. Exotec’s Arthur ...
Artificial intelligence kickstarted Nvidia's latest technological advancements, and now the company is expanding these developments by going all in for its 'Project GR00T' which aims to train the ...
Meta wants to become the software “backbone” of humanoid robots in the future, according to the tech giant’s technology boss. Andrew Bosworth, Meta's chief technology officer, said in a recent talk at ...
Caleb Rucker, an associate professor and B. Ray Thompson Professor in the Department of Mechanical, Aerospace, and Biomedical Engineering, and a team from the University of Tennessee are part of a ...
The newly developed flexible milling kinematics with hybrid drive on a linear axis machines a carbon fiber-reinforced polymer (CFRP) vertical tail plane on a 1:1 scale with high precision. Source | ...
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