The simplest way to describe this is a rework of the character controller that is available in the Unity Starter / Standard packages. A standard over the shoulder third person shooter type movement ...
A home feels complete when it reflects the people living in it. The same goes for daily routines. Small, thoughtful choices can quietly add warmth, comfort, and meaning to everyday life. You do not ...
Abstract: This study proposes a simple controller design approach to achieve a class of robustness, the so-called iso-damping property. The proposed approach can be executed using only one-shot ...
The IKCC class is a general purpose 3D kinematic/virtual body implemented in GDScript, which acts as an alternative to the built-in CharacterBody3D class. It implements all of it's features, provides ...
The aim of this study was to develop and evaluate a low-cost automation system for management of different fertigation regimes in tomato plants (Solanum lycopersicum L.) grown in a protected ...
Abstract: This paper presents a novel stroke-based data augmentation technique for enhancing the recognition accuracy of ancient handwritten scripts, focusing on Vattezhuthu characters. With the lack ...
‘Wake Up Dead Man’ spoiler interview: Rian Johnson on ‘the hardest script I’ve ever written,’ the secret cameo, and the character and scene you never saw The Oscar-nominated writer-director spills all ...
“We’re not killing anybody,” Benicio del Toro told Paul Thomas Anderson in their early conversations about “One Battle After Another. Those creative discussions eventually led to Anderson changing the ...
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