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  1. [Tutorial] How to calculate vectors - Bukkit Forums

    Apr 2, 2013 · There seemed to be a lack of good guides on how vectors in minecraft work. So here is one now. Index: 0. About this. 1. What is a vector? 2. What is pitch and yaw? 3. …

  2. Calculate distance between a block and a player (location)

    Sep 27, 2011 · I bet no one has an answer to this, but it's worth asking anyway. :) How can I get the distance between a player and a block, as in, hit-test distance....

  3. Solved - Calculate player y acceleration | Bukkit Forums

    Apr 3, 2022 · Click to expand... getY just returns the Y component of the velocity vector. Also, velocity != acceleration. To get the acceleration you can use a=Δv/t Although you're bound to …

  4. Drawing Line of Blocks Between Two Locations - Bukkit Forums

    Jan 18, 2012 · The vector argument you pass is used to determine what direction to travel from the origin of the trace, where the pointB location converted to a Vector takes the X, Y, Z, Yaw …

  5. Solved - Shoot projectile in the direction of another player | Bukkit ...

    Apr 27, 2014 · This speed is the magnitude of the vector, and when you subtract two vectors, the resulting magnitude of the direction vector will be the distance between the two points.

  6. How to launch projectile in direction your looking. - Bukkit Forums

    Sep 30, 2020 · The Class parameter is the projectile type. The Vector parameter is the velocity (i.e. the direction & the speed). It works! Thank you! But what if I wanted to launch the player …

  7. Making a particle line from point 1 to point 2 | Bukkit Forums

    Oct 21, 2017 · Basically what we do is we is subtract the two points, which will give us a vector pointing from one location to the other, and then we spawn a particle every so often. This is …

  8. Solved - How do vectors work? | Bukkit Forums

    Aug 7, 2014 · Where he's looking is calculated using yaw and pitch, but how is calculated his speed? And how is that speed stored in the vector? Can you draw a simple picture to explain …

  9. Solved - Set A Players Velocity? | Bukkit Forums

    May 6, 2013 · Basically, a vector represents "a force", that is pointing in a certain direction. In maths, you can think of a vector as an arrow i 3D. It points somewhere, and the arrow has a …

  10. WorldEdit 7.0.0 (1.13.2 - 1.14.3) - Files - WorldEdit for Bukkit ...

    Refactored the vector system to prevent bugs caused by confusion, and improve performance due to less memory allocation Added a debug option to help developers find places they've …